亚洲精品久久久久久一区二区_99re热久久这里只有精品34_久久免费高清视频_一区二区三区不卡在线视频

--- SEARCH ---
WEATHER
CHINA
INTERNATIONAL
BUSINESS
CULTURE
GOVERNMENT
SCI-TECH
ENVIRONMENT
LIFE
PEOPLE
TRAVEL
WEEKLY REVIEW
Learning Chinese
Learn to Cook Chinese Dishes
Exchange Rates
Hotel Service
China Calendar


Hot Links
China Development Gateway
Chinese Embassies

What Have Online Games Done to Us?

Of China's 60 million netizens, 40.5 percent are regular visitors to 5,292 online game websites.

Good and Bad

Early in April 2002, The Legend of Mir II, imported from the ROK by Shanghai Shanda Ltd, attracted 250,000 simultaneous users and became the world's most popular online game.


In a report published earlier this year, the State Press and Publication Administration confirmed that in 2003, online games earned the domestic market 1.32 billion RMB, an amount likely to increase to 6.7 billion by 2007. This is good news for game operators as it confirms that China's online game industry is the year 2004's most attractive investment proposition.

Potential profits are always a happy prospect, but they come at a price. In China, as everywhere, compulsive obsessives are attracted to online games like moths to a flame. On March 6, 2004, a 31-year-old Legend of Mir II addict literally dropped dead after playing the game non-stop for 20 hours in a Chengdu internet café. Soon after this tragedy, a Shanghai online game player suffered serious burns in an attempted self-immolation after the Shanda Customer Service Department expropriated his virtual equipment for The Legend of Mir II that he had bought from other players for 10,000 RMB. On April 11 the first case of online virtual currency fraud, to the tune of 15,000 RMB, was exposed by Dalian police.

A phenomenon of online game dimensions is bound to have its downside. Whether or not it can be minimized remains to be seen, but a look at the history of cyber games in China gives some idea of its future as a mainstream leisure activity.

Beginnings

Online games came to China at the start of the 1990s when Multiple User Dimension (MUD) scored a hit with China's earliest netizens. They emerged from college and university computer laboratories and were mostly adapted from foreign MUDs.

The year 2000 was the beginning of a golden age of cyber games in China, with hugely popular games like King of Kings, SG (The Three Kingdoms) Online, and Xiao Ao Jiang Hu's Jing Zhong Bao Guo. In 2001, Ourgame.com, a company that started out with elementary games like Chinese Chess and Go, became the world's biggest online game website when it chalked up 20 million subscribers and a record 170,000 simultaneous users. Today, ourgame.com has 130 million subscribers and has scored in excess of 580,000 simultaneous players. An influx of Korean online games had huge impact on the Chinese market with the famous Legend of Mir II, regarded as second-rate in its motherland but the most popular online game ever in China.

In 2002 Role Playing Games (RPG) went mainstream, accounting for 75.7 percent of all online games played in China. Netease's Da Hua Xi You Online, Shanda's Legend of Mir II and Ninth City's MU were all smash hits. Korean games topped the market, followed by those made in the Chinese mainland, Taiwan and Japan. That year, the online game market showed a 213.8 percent increase.


The trend continued in 2003, but there were ructions in the online gaming sector. The Korean owners of The Legend of Mir II terminated their cooperation with Shanda and lawsuits were raised in protest at the money making machinations of online game companies. The legal rights of cyber players became a hot topic. This was also the year that the government began to pay more attention to the online game industry and to support domestically produced games. All in all, there were more games giving rise to fiercer competition, still more money, and ever more losers.

Two Hard Nuts to Crack

Cheat Programs

"You can't possibly play without a cheat program, "says Ms Yu, a relative newcomer to online games, "Everyone knows that."

It's true that practically every online game player in China cheats. There are all kinds of these euphemistically termed auxiliary routines. Most simulate a working computer keyboard and mouse and help players ascend into the virtual world faster and more easily.

Cheat programs are the main bone of contention between online consumers and companies. They save the former money and deprive the latter of optimum profit, and are the subject of discussion on almost every game website. Although disdained by players looking for a fair game, anyone not using them is at a disadvantage. They are the bugbear of game companies, because in shortening the time it takes to learn and play a game, these so-called auxiliary routines bleed online company profits.

Private Servers

Private servers were also born out of player discontent with the boring, repetitive exercises incorporated into online games purely as a money spinning tactic. They emerged through players who had abandoned official websites and built a virtual world of their own. But the growing number of users has tainted the originality of private servers. They set up shop-soiled servers using pirated games and solicit customers through adlets. Most are now paid websites that share the market with official game servers and make even more money, taking into account the rate of returns. There are calls to combat and destroy private servers, and certain online companies demand that they be commercialized. Private servers are generally acknowledged as a serious problem in today's online game market.

Cheat programs and private servers bring some benefits to players, and to some extent express customer dissatisfaction with game companies. But they also make clear the chaotic state of the market and absence of regulatory laws. More serious, the illegal trade engendered by this chaos appears to have the tacit approval of the masses.

Enjoyable All the Same

As far as online gamers are concerned, cheat programs and private servers are the responsibility of the government, legislature and market. They meanwhile continue to play away in their beloved virtual world.

"What people ultimately seek and find in games is a sense of achievement unattainable in real life," says A-Du, a 23-year-old Beijing game lover, adding "They also experience joy in the exquisite imagery, symphonic music and thrill of creating fantasy." He has been a video and computer game aficionado of 10 years' standing.

"People find true love in the virtual world of online games," writes one Dragon Raja player in an article he goes on to describe how the game brought him four romances, the last of which he will remember for the rest of his life. To people like him, online games are played for far more than just fun.

Regardless, online games are the means to enter a world that seems entirely real, but is actually a complete escape from reality.

(China Daily  June 7, 2004)

 

China Says Games Must Get Approval
China's Online Game Market Booming
Censorship on Imported Online Games Strengthened
What Have Online Games Done to Us?
Print This Page
|
Email This Page
About Us SiteMap Feedback
Copyright © China Internet Information Center. All Rights Reserved
E-mail: webmaster@china.org.cn Tel: 86-10-68326688
亚洲精品久久久久久一区二区_99re热久久这里只有精品34_久久免费高清视频_一区二区三区不卡在线视频
亚洲在线成人精品| 亚洲人成网站色ww在线| 伊人天天综合| 国产精品一区在线播放| 国产精品高潮粉嫩av| 欧美区视频在线观看| 欧美成人午夜激情视频| 欧美h视频在线| 免费成人美女女| 欧美aa国产视频| 欧美成人在线免费观看| 麻豆久久婷婷| 美女网站久久| 欧美77777| 欧美国产日韩a欧美在线观看| 美女黄毛**国产精品啪啪| 久久久久九九九九| 久久精品99国产精品酒店日本| 性18欧美另类| 欧美一区二区在线视频| 久久大香伊蕉在人线观看热2| 性欧美长视频| 欧美一区二区视频免费观看| 欧美在线视频日韩| 久久精品国产免费| 久久人人看视频| 久久综合九色综合欧美就去吻| 老司机午夜精品视频在线观看| 欧美69wwwcom| 欧美日韩卡一卡二| 国产精品户外野外| 国产午夜精品福利| 狠狠色狠狠色综合日日91app| 在线不卡欧美| 亚洲国产日韩美| 日韩视频免费观看| 亚洲一区二区三区四区视频| 午夜伦理片一区| 久久精品电影| 亚洲欧洲精品一区二区三区不卡| 日韩视频中午一区| 亚洲一区精品电影| 久久精品国产2020观看福利| 美女图片一区二区| 欧美日韩一区二区高清| 国产精品永久免费观看| 国内伊人久久久久久网站视频| 在线日韩中文字幕| 一本综合精品| 欧美影院午夜播放| 亚洲乱码久久| 亚洲自拍电影| 久久久精品tv| 欧美精品在线一区二区三区| 欧美亚洲成人免费| 国产一区二区三区精品久久久 | 欧美天堂在线观看| 国产主播一区二区三区四区| 亚洲人午夜精品| 欧美一进一出视频| 亚洲美女精品一区| 性欧美大战久久久久久久免费观看 | 久久人人精品| 快射av在线播放一区| 久久久久综合一区二区三区| 欧美大色视频| 国产精品香蕉在线观看| 在线观看一区视频| 亚洲午夜精品福利| 亚洲娇小video精品| 午夜久久久久久久久久一区二区| 久久综合伊人77777蜜臀| 欧美丝袜一区二区| 在线精品视频免费观看| 亚洲一二三区在线| 亚洲精品四区| 久久久噜噜噜久久久| 欧美三区美女| 亚洲第一页中文字幕| 亚洲欧美成人一区二区在线电影| 亚洲精品在线电影| 久久久噜噜噜| 国产精品国产三级国产专播品爱网 | 久久国产精彩视频| 欧美日韩美女在线| 伊人久久综合97精品| 亚洲免费视频一区二区| 日韩亚洲国产欧美| 久久人人看视频| 国产欧美精品| 99riav国产精品| 亚洲精品国产日韩| 久久激情视频免费观看| 国产精品草莓在线免费观看| 亚洲区中文字幕| 亚洲电影免费在线观看| 性欧美暴力猛交另类hd| 久久婷婷一区| 国产欧美日韩另类一区| 日韩亚洲在线| 亚洲免费观看在线视频| 久久综合图片| 国产一区二区中文| 亚洲欧美综合| 午夜精品在线视频| 欧美日韩中文字幕精品| 亚洲麻豆国产自偷在线| 亚洲精品一区二区网址| 亚洲一区二区三区777| 欧美精品在线观看播放| 狠狠色丁香婷婷综合影院| 亚洲欧美日韩精品在线| 亚洲欧美日韩直播| 国产精品成人v| 一区二区三区www| 亚洲一区二区三区在线| 欧美日韩一级大片网址| 亚洲精品字幕| 宅男在线国产精品| 欧美精品久久久久久久免费观看 | 亚洲一区精彩视频| 欧美性久久久| 亚洲视频电影在线| 亚洲一区免费观看| 欧美三级视频在线观看| 亚洲美女尤物影院| 一区二区三区精密机械公司 | 在线视频精品一区| 亚洲永久在线| 国产精品国产三级国产普通话蜜臀 | 国产一区二区三区免费在线观看| 午夜精品国产精品大乳美女| 欧美一区二区三区在线免费观看| 国产精品一区二区三区久久 | 久久精品人人| 久久一区二区精品| 一区二区在线看| 亚洲免费黄色| 欧美天天视频| 亚洲欧美日韩一区二区在线 | 国产精品99久久久久久白浆小说 | 欧美一区二区在线免费观看| 国产午夜久久久久| 久久成人综合网| 免费91麻豆精品国产自产在线观看| 亚洲第一中文字幕在线观看| 日韩亚洲国产精品| 欧美午夜视频在线| 亚洲欧美亚洲| 美国成人毛片| 亚洲美女精品成人在线视频| 亚洲免费综合| 国产一区二区三区黄| 亚洲精品麻豆| 国产精品九九久久久久久久| 性做久久久久久免费观看欧美| 麻豆成人综合网| 99精品视频免费观看视频| 性久久久久久| 亚洲成人在线观看视频| 亚洲图片在线观看| 国产视频一区三区| 日韩视频一区二区三区| 国产精品日韩| 亚洲激情一区二区三区| 欧美午夜片在线观看| 久久精品导航| 欧美日韩一区高清| 羞羞漫画18久久大片| 欧美激情2020午夜免费观看| 亚洲天堂成人| 老司机精品导航| 亚洲桃花岛网站| 蜜桃av久久久亚洲精品| 一本久道久久综合狠狠爱| 久久嫩草精品久久久久| 日韩一级在线观看| 欧美呦呦网站| 91久久精品一区二区别| 亚欧成人精品| 亚洲激情黄色| 久久久久久久成人| 日韩午夜激情av| 久久一区二区三区国产精品| 亚洲最新中文字幕| 麻豆成人在线播放| 亚洲欧美成人精品| 欧美日韩精品在线播放| 欧美自拍偷拍午夜视频| 欧美网站在线观看| 亚洲国产欧美一区| 国产嫩草影院久久久久| av成人手机在线| 一区二区在线不卡| 欧美中文在线视频| 一区二区免费在线播放| 免费在线日韩av| 性欧美精品高清| 国产精品爱啪在线线免费观看| 亚洲精品国精品久久99热一|