Honor of Kings a king-size hit

0 Comment(s)Print E-mail China Daily, July 6, 2017
Adjust font size:

A competitor plays Honor of Kings during the 2017 King Pro League Spring Season in Shanghai in April. [Photo provided to China Daily]

Social networking is a key part of Honor of Kings' appeal to young women, according to Gamma Data. The game offers a platform for entertainment and communication, it pointed out.

Naturally, this has made the smartphone phenomena a worldwide hit. App tracker App Annie confirmed that Honor of Kings topped the global rankings for monthly revenue in May on both the App Store and Google Play.

"A major factor in its success is the billion-plus users on Tencent's social networking platforms WeChat and QQ," said Dong Zhen, interactive entertainment analyst at internet consultancy Analysys in Beijing.

"For smartphone users, it helps them kill spare time," he added.

The runaway success of Honor of Kings has also spawned an army of similar productions.

Another popular role-playing game is Onmyoji, which was rolled out by NetEase Inc, an online company based in Hangzhou. So far, it has attracted about 15 million monthly active users.

Monthly revenue for the game is projected to reach 900 million yuan compared to Honor of Kings' 1.8 billion yuan, a first quarter report by Gamma Data highlighted.

Zhai Li, 29, a digital product manager in Beijing, has spent nearly 10,000 yuan on Onmyoji upgrading his characters and buying game currency to purchase props that will help him advance to another level.

"I love the Japanese-style game and its teamwork model," said Zhai, who spends more than two hours playing the game every day. "I don't mind spending money as it gives me a better user experience."

In a global market report from research group Newzoo, mobile gaming is projected to generate $46.1 billion this year, accounting for 42 percent of all gaming revenue. By 2020, mobile gaming is predicted to account for 50 percent of the market.

Gaming in China is also expected to generate $27.5 billion with most of it coming from the mobile market.

"The rapidly growing mobile gaming sector in China is fueled by a large user base," said Teng of Gamma Data. "It is increasing each year but eventually it will grow more slowly and developers will need to seek new areas of expansion."

Follow China.org.cn on Twitter and Facebook to join the conversation.
ChinaNews App Download
   Previous   1   2  


Print E-mail Bookmark and Share

Go to Forum >>0 Comment(s)

No comments.

Add your comments...

  • User Name Required
  • Your Comment
  • Enter the words you see:    
    Racist, abusive and off-topic comments may be removed by the moderator.
Send your storiesGet more from China.org.cnMobileRSSNewsletter
主站蜘蛛池模板: 99国产欧美久久久精品蜜芽| 久久久久久亚洲精品| 男人的天堂免费a级毛片无码| 国产三级日产三级韩国三级韩级| 日本另类z0zx| 国产色视频一区二区三区QQ号| jizz国产在线观看| 成人国产网站v片免费观看| 久久人妻av无码中文专区| 最近中文字幕精彩视频| 亚洲国产成人高清在线观看| 毛片A级毛片免费播放| 伦理片中文字幕完整视频| 精品成在人线av无码免费看| 国产一区二区三区不卡在线观看| 高清韩国a级特黄毛片| 国产激情一区二区三区在线观看| 2021果冻传媒剧情在线观看| 国语free性xxxxxhd| 9lporm自拍视频在线| 妇女bbbb插插插视频| 一看就湿的性行为描写大尺度| 成人黄色电影在线观看 | 欧美日韩亚洲一区二区三区 | 亚洲区小说区图片区qvod| 欧美日韩国产亚洲人成| 亚洲深深色噜噜狠狠爱网站| 激情伊人五月天久久综合| 伊人久久大香线蕉观看| 男生的肌肌桶女生的肌肌| 免费观看成人羞羞视频软件| 精品久久久无码人妻中文字幕豆芽 | 国产精品视频白浆免费视频| 999国产精品999久久久久久 | 国产精品无码专区| 4408私人影院| 国产精品欧美一区二区三区| 2021国产在线视频| 国产精品成人va| 西西人体免费视频| 国产精品久久福利网站|