Online game industry levels off, insiders say

0 CommentsPrint E-mail China Daily, January 20, 2011
Adjust font size:

Government officials and China's online game providers said on Wednesday that the industry will not sustain rapid growth if it fails to innovate and rid itself of repetitive online games, repeating the challenge the 30-billion-yuan ($4.55 billion) industry faces.

China's online game market, which expanded rapidly over the past 10 years, has entered a "steady" development curve and "needs to solve problems that used to be less noticeable during the fast market expansion", said Sun Shoushan, deputy director of the industry regulator, General Administration of Press and Publication (GAPP).

His remarks were made after GAPP released figures Wednesday showing the industry's annual sales reached 32.37 billion yuan last year, an increase of 26.3 percent from 2009.

Sun added that the industry's revenues will easily exceed 50 billion yuan in five years' time, based on a "conservative" annual growth rate of about 10 percent.

"The industry maintained good momentum last year, even with a worldwide economic slowdown," said Sun, "but the lack of innovation has become a problem that may hinder its development."

Online game providers, who saw signs the market was slowing in the second and third quarters last year, agreed.

"Of the hundreds of online games produced every year, most are repeats and copies of each other," said Liu Wei, president of a major online-game company, Giant Interactive Group Inc.

She added that in addition to innovative content, online game providers also have to think about new business models.

She said the company will try a method of generating revenue that differs from the time- and prop-based business models in its online game "ZT Online 2", which will be launched in a half year.

Other companies, however, are putting more of their efforts into Web games and games on social networking sites. Such games have increasingly gained users in past year or two, compared with massively multiplayer online role-playing games, whose growth has slowed after years of quick development.

"We may even separate our Web game department as a new company for further growth in this area," said Wang Feng, chief executive officer of LineKong Entertainment Technology Co Ltd, an online-game company.

The country's largest online game provider Tencent Holdings Limited, earlier said it will also invest more in the niche game markets this year, such as real-time strategy games, sports games, and games on Web pages.

Tencent held 28.5 percent of the country's online game market last quarter, followed by Shanda Interactive Entertainment Ltd with 18.1 percent, and NetEase.com Inc with 16.3 percent, according to the domestic research firm Analysys International.

Print E-mail Bookmark and Share

Go to Forum >>0 Comments

No comments.

Add your comments...

  • User Name Required
  • Your Comment
  • Racist, abusive and off-topic comments may be removed by the moderator.
Send your storiesGet more from China.org.cnMobileRSSNewsletter
主站蜘蛛池模板: 色依依视频视频在线观看| 三级视频在线播放| 无码人妻丰满熟妇区bbbbxxxx | 亚洲欧美国产精品久久久| 皇上往下边塞玉器见客| 啊轻点灬大巴太粗太长视频| 久久久久久a亚洲欧洲aⅴ| 欧美三级日韩三级| 亚洲欧洲春色校园另类小说| 特区爱奴在线观看| 免费看男女下面日出水视频| 美女扒开屁股让男人桶| 国产一区二区三区精品久久呦| 香蕉大视频在线播放持久| 国产欧美亚洲精品a第一页| 香蕉网在线播放| 国产精品极品美女自在线观看| 久99久精品免费视频热77| 日韩欧美中文在线| 亚洲VA中文字幕| 欧洲亚洲综合一区二区三区| 亚洲影院adc| 欧美极品videossex激情| 亚洲综合国产成人丁香五月激情| 男人的j桶女人免费网站| 免费观看成人毛片| 精品国产v无码大片在线观看| 另类国产ts人妖系列| 美女脱得一二净无内裤全身的照片| 国产一区二区三区内射高清| 边摸边吃奶边做爽免费视频网站 | 国产99久久久国产精品~~牛| 蜜桃麻豆www久久国产精品| 国产免费无码av片在线观看不卡| 黄色网址免费观看视频| 国产成人免费网站| 成人在线手机视频| 国产成人免费a在线视频色戒| 99re最新这里只有精品| 国产成人无码区免费内射一片色欲| 国产v亚洲v天堂a无|